Every guide in the Math Prizes resource hub, newest first. Page 5 of 16.

A fresh calendar is a great excuse to set one small math goal your kid picks. Here is how to build a chart and streak that lasts past January.

Some math apps teach. Others just wire a slot machine to a few addition problems. Here is how to tell the difference in about ten minutes.

A report card tells you a grade, not what your kid understands. Here is how I figure out where a child really stands in math, no formal test required.

Not two hours, and not a weekend cram session either. Here is what daily math practice actually looks like for an elementary kid, by grade.

It rarely starts as doing the homework for them. It starts as one hint, then another, and then you're holding the pencil. Here is how to catch it.

Some kids refuse to try a math problem unless they already know they'll get it right. Here is how to make trying feel safe enough to do again.

War and Go Fish run dry fast. Here are the card games I actually play with students, each one quietly building a real math skill.

Points, coins, and prize wheels look like motivation. Sometimes they are. Sometimes they teach a kid to chase the reward and skip the learning entirely.

A tablet out of the box is wide open. Here's the step-by-step setup that gives you real limits before your kid ever taps the screen.

The kids who are fast in their heads aren't memorizing more. They're using a handful of strategies you can teach at the kitchen table in a week.

For years I handed out timed drills and watched good kids freeze. Here's why I quit Mad Minutes and the fluency work I do instead that actually sticks.

There's a poster in every classroom about the power of yet. So why does your kid still say I'm just bad at math? The gap is real, and it's fixable.

The kid who blurts out an answer in two seconds isn't lazy. They've learned that guessing feels safer than working. Here's how to change that.

Some in-app purchases pay for real content. Others are traps built to get a seven-year-old to tap Buy. Here is how to tell the two apart.

A kid who won't touch a worksheet will happily figure out how many runs their team needs to win. Here's how to turn a game into real math practice.

Time limits alone don't keep math time honest. Here's how to set up parental controls so twenty minutes of app time is twenty minutes of real practice.

Your kid cruised through first and second grade math, then hit a wall in third. It's not them. Here's what actually changes in third grade and why.

A worksheet of twenty identical problems feels productive and teaches almost nothing. Here's why mixing up problem types is what actually makes math stick.

Homework independence isn't a switch you flip. It's a handoff you do slowly, and the right amount of help looks completely different in first grade than in fifth.

Prizes aren't the problem. Rewarding the wrong thing is. Here's how to tie prizes to real learning so they build a habit instead of buying one.

If your kid bolts from the worksheet in ninety seconds, the answer might not be more focus. It might be getting the math off the chair and into their legs.

The exact steps I run through before any learning app gets installed on my kid's tablet, from what it collects to whether it teaches at all.

The waiting room screen isn't the enemy. Here is how to make the times you actually need a device count for something, without the guilt.

The commas are the secret. Once a kid learns to read big numbers by the groups between the commas, the millions stop being scary.